Friday, 11 March 2011

Chapter Six: Netheril - Session 41 - The Green Shadow part 2 of 3

It's been a month since last session, yet I found impossible to write even shortest report, not mentioning full length recap. I it quite ironic, as those February meeting was the best we had in a year or so. Finally freed of rules' shackles I was able to concentrate on story and climate building. Adventure turned out to be fun, interesting mix of combat, thinking, problem solving and most of all, roleplaying.

While I've been a little afraid of playing on convention, it was nice experience and great fun. Sadly, Paweł decided finally to quit our group. It;s a great loss, as he is nice fellow, good player and quickly became very important member of our party.

Heroes
Connal Ragnirsson - Jarecki
Jarod - Jacek
Ren Howl - Adrian

Heroes returned to brother's tree and stated the have helped Isandrea sent her wishes to sky and create a new star. They asked seelie one what is her next fault and should the do. He explained that Isandrea fell in love with a human. There were a great deal of issues between the Fae and humans, as those first lived in forest, and later cut trees down to settle and farm the land. In tragic past, Isandrea had to choose which side she is with: her kin, or her lover's close ones.

Heroes moved on and once again entered a deep forest. Will o' wisps circled through night shade, animals beaked and trees were singing summer song. After a day of travel, party emerged from wood to find crude hamlet. It's human inhabitants were suspicious at first but later greeted heroes wit arms wide open. When Connal cured sicc, Jarod began to scout village and Ren met with villagers. They were simple and humble folk. Their life depended on river, as well as all other human settlements. Problem was that the were afraid to go deeper into woods as for some strange circumstances Fae never came closer to running water. With growing number of people it was inevitable that some forest cutting will take place and war with the Fae will erupt.

At first heroes tried to convince people to live in harmony with forest creatures, but their words fell on deaf eras. It seemed those humans involuntarily crossed border between Prime Material Plane and Green Shadow and for few generations they lived uncertain and afraid of their surrounding., Now, with their numbers growing, the were gaining confidence to carve themselves some land.

Soon it became apparent, that a young ranger named Kivander. He was secretly dating with young noble Fae Isandrea and wondered, how to carry on with his life and love.Red discovered his secret and asked for meeting. Isandrea dimly remembered heroes. The soon decided that it is necessary to guide human colonizations in a very special way: on one hand it must be allowed to grow settlements, on the other hand Fae lands were not to be disturbed. While humans lived along the river, it was decide that bes course will be to create a one bed.  Connal and Jarod moved to small lake discovered nearby to ensure it's spirit agrees. After a long and funny negotiations with not so bright, womanizing Aquarius, the got his agreement and traded ring +2 for ring of three wishes. That Fae wasn't particularly bright.

Meanwhile Ren began to prepare villagers to splitting river. When he talked with host of them suddenly realized that someone or something is mimicking his voice to deliver much more cruel and war-monging message.With Kivander's help he spotted a young woman hiding in crowd, who was manipulating his voice with spells. He rushed to her, grabbed and than an illusion fell down, revealing a hag, hiding among humans. It was no night hag this time, but green one. After a quick fight monster was beaten and dead and as her pans to turn humans and Fae upon each other.

When river was split and humans future peacefully assured, Isandrea and Kivander asked Connal to perform their marriage ceremony. Some weeks after celebrations, heroes felt urge to come leave village and traveled to the Tree.

This time it was unseelie brother's turn. While mocking heroes, he explained a terrible loss waited for Isandrea. Her only remain of love, of long dead beloved husband, a daughter was to be presented in court. But on that fated night. Her name was Syntira and she was maid of extraordinary beauty. Heroes set off and soon found themselves in wicked, black forest. Rain was pouring and road ahead climbed high up to castle on the highest mountain. Soon a black kinght blocked the path, challenging one of heroes to combat. Connal accepted and fought with courage. His newfound shield  and hammer became very useful and he defeated opponent. When heroes resumed climb, they saw the Black Knight once again standing on duty.

After arrival, heroes presented gift and wishes to Queen Isandrea and her daughter. while attending party, Jarod caught glimpse of hagly shape, shadowing behind windows, while Connal encountered  hedged-haired gentleman who stated clear they are enemies this evening. When a midnight our struck, a great fire erupted. Panic swept through hall and guest fled, leaving only queen, her daughter and hedge-haired Fae. He declared war upon queen and summoned his ally: a dragon! Heroes rushed froward, while keeping an eye on shadowy hag and protecting Isandrea and Syntira. Beast was clearly young, but managed to bleed Jarod and inflict some damage to Ren but finally was slain. It;s master accepted his defeat but hag disappeared during fight.

Heroes returned to the Tree and used remaining wishes, preparing themselves to final part of adventure.

Behind the Screen
- Connal gained 14th level.
- Jarod or Ren also gained level.
- It was best adventure since a very long time. I enjoyed it as well as playing on convention.
- We are gonna to have another player to fill up a wizard's role.

Saturday, 12 February 2011

Chapter Six: Netheril - Session 40 - The Green Shadow part 1 of 3

Heroes
Connal Ragnirsson - Jarecki
Jarod - Jacek
Ren Howl - Adrian

NPC
Cetus - Paweł (absent)

Heroes decided to rest and search burial mound next day. They made camp in woods and slept night in peace. Next morning Connal cast spells restoring their strength and all three went back to tree and began inspecting entrance to tomb. Stone that was blocking it was round and heavy but heroes quickly removed it. Behind it there was a tunnel slightly overgrown with roots and bushes. It lead to chamber well below tree and burial mound. In the middle upon short pillar an old root was placed along with some treasures. What was particularly strange, treasures gathered in chamber were like fitted for heroes: dwarven armor and bane mace against undead, monk weapons or lucky sword for rogue. It almost looked as Isandrea had defeated similar group o adventurers before.

Characters gathered loot and made way back to exit but this time corridor was heavily overgrown with roots. When they finally returned to the surface, heroes soon realized that their surroundings completely changed. Meadow was gone, replaced by thick forest. Mountains on the horizon seemed more massive, tall and majestic. there were a strange sweetness in the air, stars shone brighter and sky was clearer. Even the themselves looked more regal, noble and resembled archetype of their race or class.

Soon a man, a ranger, approached them. It was obvious he is some kind of ghost, but not malevolent or wicked, but a serene apparition. He greeted them to a Green Shadow, a plane where nature rules, civilization is like a new born infant and where rules of legend or fairytale precede customs of physics or logic. His name was Kivander and he explained that whole demiplane is suffering from curse brought by Isandrea actions. Not only Green Shadow suffered, but Prime Material World too. It was perhaps heroes who were destined to lift off a curse. He himself couldn't take action, as he was part of tragedy, a human husband dryad queen.

Spirit explained that more information can be found at Gnome's Bazaar, only permanent settlement at crossroads of two roads running through whole realm. Heroes moved in direction ranger provided. First day was tough: journey through dense, thick and verdant forest resembled trek across Goro-Goro's jungles. But soon Connal turned heroes into wind and the flew over the hills, forest, rivers, lakes and mountains to find Gonme's Bazaar.

Town was relatively small but bursting with an activity. Two roads that crossed in the middle were lighted by the same magical lanterns, as those near Falcon's Hollow. Heroes arrived shortly before twilight. there were gnomes haggling, unicorns reading fortune, eladrin exchanging legendary tales, people going on with their lives. While Jarod and Connal were booking places at inn, Ren sneaked out to bazaar. But with sun setting a strange change took place. Unicorns were replaced by gypsies, eladrin by creatures of the night. Where love-potions seller sat, a poisoner was offering his wares. Ren decided to read his fortune and met an elderly gypsy woman. She knew him well, despite the didn't met yet. She explained that heroes should seek twin brothers and their Tree. In exchange for help and as a payment, Ren drawn a card from the gypsy's deck. Card was blanc.

Next day heroes looked out two brothers and Tree. The found them quickly. One of them was in shiny armor, with sprite hovering at his hand, with blond hair and smile upon face. The other one was clad in armor of thorns, with jet black hair and dog eating rotting flesh at his feet. Marak, a bright one, explained that fate of Green Shadow and Darkening Moon Vale rests in Isandrea hands. There are four key moments in her life that transformed her into Winterqueen of Hate that declared war against humans and feyfolk who opposed her. If wrong can be repaired, perhaps peace and serenity will reign. One happened in Spring, second during pleasant Summer, third one when Autumn leaves covered forest floor and Isandrea fate was sealed in Winter's cold embrace. Marak was guarding paths to first two happenings, while his twin brother Karam to later two.

Heroes decided to start with Spring and  set out road along with directions from Marak. soon they found out themselves in thick forest. Along with them many faries traveled, all in need to participate in Enstarement Ceremony. Characters learned that it was annual festival, where noble fae offered their secret dreams and sent them out in the sky, to form a new stars, named after them. It was necessary to be included in High Court, an honor each fae aspires to. Marak have told them, that Isandrea's dream had been stolen just before sending in sky, resulting with shame and disgrace that fell upon shoulder of young and fragile fae. Heroes decided to explore Star Castle and temple before looking for Isandrea.

They spent two days exploring city, temple, place and district, where noble fae lived. Jarod and Ren performed scouting missions, while Connal looked for potential thieves and Isandrea herself. They learned, that each fae instinctively knew when it was her turn to go to temple and offer her dreams. So heroes had to wait. Ren turned to treant and watched her from garden, while Jarod sneaked streets. Connal decided to prowl in dark corners of temple, preparing to strike against enemies.

Finally the night came. Without warning, Isandrea left her house and shielding light of her dreams with bare hands, she began pilgrimage to the Temle. Ren and Jarod Shadowed her from distance, closely watching for enemies. Unhindered the arrived at temple and made contact with Connal. When Isandrea was about to enter room, where dreams were sent into sky, a shadowy figure appeared before her. Clouded in fear and darkness, it was tall and gaunt, with mane of raven black hair and eyes full of nightmares. Ren immediately recognized it as a creature like one he fought atop of Andru's tower: a Night Hag!

Jarod and Ren attacked, with Connal supporting them and taking care of Isandrea. Creature was not prepared to fight sneaky rouge and valiant monk. Hag tried to put them to sleep but her spell failed (actually it was only Isandrea, that fell asleep). Blows and chops fell upon creature of night, which fought back fiercely but ultimately was killed and disappeared like a bad dream...

After Isandrea had been awaken and comforted, heroes escorted her to chamber, where she sent her secret dreams to sky and new star began to shine. Later that night heroes left off and after short journey the arrived at the Tree, greeted with stares of amazement and amusement.

Friday, 21 January 2011

Chapter Six: Netheril - Session 39 - Pallid Plague part 3 of 3

Heroes
Connal Ragnirsson - Jarecki
Jarod - Jacek
Ren Howl - Adrian

NPC
Avelon, priestess of Waukeen
Cetus - Paweł (absent)

Heroes returned to Falcon's Hollow to report that Pallid Plague is over. There was much rejoice and spontaneous celebration was called. Party carried all night and happiness finally descended upon troubled village. For a short while... At first light a huge shapes appeared from morning mist. Smashing building, crushing people they strode through village leaving behind a trail of destruction. From a ground huge, throned roots appeared, encircling tavern, healer's house and Lumberjack company's office. They grew quickly and soon levitated, transforming into balls of green light.

Heroes made a courageous stand against rampaging hill giants. Monster's bodies were covered with leaves, bark and wooden thorns. Beasts faced party in two waves and each time were defeated, despite Cetus' disappearance. Later it turned out he was still inside tavern, when thorns surrounded it and was captured inside ball of light. while fighting giants, Ren was wondering what caused them to attack. From their look it was reasonable, that evil dryad wasn't defeated yet.

After disposing with giants, heroes hastily made a way into woods, where balls of light headed. Trek was tough,as wood was getting more tangled and dense with each step. Finally light stopped and soon heroes discovered they are hovering above a meadow with large, obviously dead tree in center of it. Tree was located on the top of small mound with round stone upon one side. All in all it looked as tomb.

Ball of lights descended upon tree one at time, channeling gathered energy into dead wood. With each passing minute, tree was regaining life. Connal reasoned that it is feed with life energy of captured humans. He boldly stepped out and channeled positive energy of Moradin's power. Rest of heroes began searching meadow when something strange happened.

Suddenly all around was a harsh winter, wind was blowing, snow was falling and sun was gone. Behind heroes a mysterious shapes appeared: insubstantial, dark and brooding. Twelve warriors with spears and high helmets looked upon them with hate. Between them a undead faerie queen's ghost stood, with horrid human and dog hybrid on the leash. She pointed at heroes and hell broke out. Ghost wailing and wight blades cut, waves of negative and positive energy rolled and when dust was cleared and forces of witch fairy were defeated, Connal and Jarod were laying dead. Ren was barely breathing and Avelon looked upon carnage with quirky smile.

It was time to reveal. Avelon's faith and allegiance were suspected for a long time. Finally, she decided to reveal her true colors. She asked Ren to swear, he won't turn against her and when he made a promise, she produced symbol of her faith from underneath robes and resurrected fallen comrades in the name of Shar. Then, while they were still confused and shaken, she explained, she failed a test of her goddess and for hubris was punished with memory loss. But with help of heroes she regained Shar's favor and was restored to her powers and rank. Then she made a farewell and disappeared in the woods.

Behind the screen
- Two deaths and almost Total Party Kill. I didn't liked it, didn't planned it. What caused the situation? Heores weren't at full power level, they disposed some spells, healing powers and were overwhelmed by enemies.
- Once again to many rules to remember, I totally forgot of wraith's special rules. Simply, Pathfinder is a way too complicated for me. For now, I prefer 4th edition :)