Unfortunately, due to Adrian's illness we were forced to cancel today's session.
Next term is June, 22nd. I hope will be able to play in full company.
Although I'm little disappointed, certainly I can live with moving session to next week. After all, it's just the game.
On the other hand, I must admit I'm very glad we managed to get together and start the show. What surprises me most is that I'm so glad with choosing Forgotten Realms setting. In my past I held it very low and treated as "not logical, magical overpowered, childish world". Now I think of it as a high fantasy, adventure oriented setting. All for fun, being heroes and having good time, not recreating reality. Isn't it, what RPG was made for?
A Journal of role-playing campaign set in Forgotten Realms setting with rules of D&D/Pathfinder
Sunday, 15 June 2008
Monday, 2 June 2008
Prologue
Nobody can tell exactly, when it all began. Moreover no one was able to see the signs. Omens and portents were ignored, so everyone were ignorant of events, that were put in motion.
For our brave soon-to-be heroes, it all began with a hard work.
Summer of 1370DR was hot and sunny. Sporadic storms troubled the skies, but despite them fields were full of crops, cattle pregnant with young and giving milk. In gardens and orchards fruits were ready to ripe, in cellars wine was maturating and woods were full of game. People knew, they are blessed, so prayed and thanked gods, smiled upon each other and were enjoyed fine weather. Later it was well known, than many marriages were taken across all island. It was fine and prosperous time...
After a summer came autumn: full of golden leaves, apples and preparation for winter. Few months of it passed quickly and first snows fall upon town's roofs with a chilling cold. At first, people enjoyed it, making snowmen, skiing and playing with snow, but later got tired of it. Day by day, it was becoming colder and colder. Skies were filled with heavy, dark clouds and snow was falling without stop. By the midwinter, it was so thick, that dwarf could hide in it without much effort or crouching. First day of Year of the Tankard (1371DR) was dark and short.
People of the Appleshade are no stupid folk, so they knew that it was time to work. With spring, mass of molten snow will come downward, along the riverbed and soon water will flood their fields and houses. They began to construct barriers along the banks but it soon become known that it was not enough. As predicted, high water came and although it did not flood over fields, it washed away big portion of town's square, leaving a shallow and muddy pit in place of clobberstones.
After seeing damage done, and repairing as much as possible, some folk (Connal among them) were sent to local quarry to buy new clobberstones. Upon their return people whole town began to rebuild square. Few days before finishing it, Ren came back to village from a monastery and joined workers. Partly for fun, he designed and made a mandalla of purification.
With a town square finished, mayor, Yoram, announced celebrations and feast. By the evening new square was filled with tables and podium. People brought food and drinks, lighted lanterns upon nearby roofs and candles floating on boats, they ate and during, singed and danced. During feast, Ren, Connal and Andala were approached by local herbalist and healer, Agrein Farwood, who asked them, if they do a small favour for him. He told them, he would require them to travel few days upward the river, to deliver a small package to his friend. He was not able to do so, 'cause duties in town and, which he admitted, bit of laziness. The trio gladly accepted and made an appointment on next day.
Celebration ended with first light of dawn. People slept even up to midday, so Connal and Ren were late for meeting. Despite that, sitting over cookies and milk, they were presented with a heavy book and instructions to go to Ice Crystal Lake, to search herbalist's friend, a wizard of some renown. In exchange for a book, magician was to give them some rare herbs for town's healer.
So, acquiring provisions of food and water, Connal, Ren and Andala set out to their first adventure...
Next session is planed on June, 14th.
For our brave soon-to-be heroes, it all began with a hard work.
Summer of 1370DR was hot and sunny. Sporadic storms troubled the skies, but despite them fields were full of crops, cattle pregnant with young and giving milk. In gardens and orchards fruits were ready to ripe, in cellars wine was maturating and woods were full of game. People knew, they are blessed, so prayed and thanked gods, smiled upon each other and were enjoyed fine weather. Later it was well known, than many marriages were taken across all island. It was fine and prosperous time...
After a summer came autumn: full of golden leaves, apples and preparation for winter. Few months of it passed quickly and first snows fall upon town's roofs with a chilling cold. At first, people enjoyed it, making snowmen, skiing and playing with snow, but later got tired of it. Day by day, it was becoming colder and colder. Skies were filled with heavy, dark clouds and snow was falling without stop. By the midwinter, it was so thick, that dwarf could hide in it without much effort or crouching. First day of Year of the Tankard (1371DR) was dark and short.
People of the Appleshade are no stupid folk, so they knew that it was time to work. With spring, mass of molten snow will come downward, along the riverbed and soon water will flood their fields and houses. They began to construct barriers along the banks but it soon become known that it was not enough. As predicted, high water came and although it did not flood over fields, it washed away big portion of town's square, leaving a shallow and muddy pit in place of clobberstones.
After seeing damage done, and repairing as much as possible, some folk (Connal among them) were sent to local quarry to buy new clobberstones. Upon their return people whole town began to rebuild square. Few days before finishing it, Ren came back to village from a monastery and joined workers. Partly for fun, he designed and made a mandalla of purification.
With a town square finished, mayor, Yoram, announced celebrations and feast. By the evening new square was filled with tables and podium. People brought food and drinks, lighted lanterns upon nearby roofs and candles floating on boats, they ate and during, singed and danced. During feast, Ren, Connal and Andala were approached by local herbalist and healer, Agrein Farwood, who asked them, if they do a small favour for him. He told them, he would require them to travel few days upward the river, to deliver a small package to his friend. He was not able to do so, 'cause duties in town and, which he admitted, bit of laziness. The trio gladly accepted and made an appointment on next day.
Celebration ended with first light of dawn. People slept even up to midday, so Connal and Ren were late for meeting. Despite that, sitting over cookies and milk, they were presented with a heavy book and instructions to go to Ice Crystal Lake, to search herbalist's friend, a wizard of some renown. In exchange for a book, magician was to give them some rare herbs for town's healer.
So, acquiring provisions of food and water, Connal, Ren and Andala set out to their first adventure...
Next session is planed on June, 14th.
Sunday, 1 June 2008
The Preparation, part 2 of 2
Yesterday we met for a second time, to discuss characters, their home town and previous adventures, as well as connections. I must admit, I really enjoyed brainstorming and completely lost track of time. I was having great time, despite being tired and in bad mood due to "real and ordinary life" difficulties.
Unfortunately, Terentz was absent, so we managed to get only two thirds of their group story. He will quite surprised, finding he's adventuring along with his uncle. Adrian and Jarecki modified their characters, shifting skill points, characteristic scores and switching feats, and then managed to spin interesting and not-trivial story. But, let's keep things and order.
First of all, I'd like to introduce PCs. For now there are three of them:
Conal Ymirsson (played by Jarecki) is a dwarf priest of Moradin. Prodigy of Thunderblessing, he along with his twin brother Vanir and younger sister Alanda are children of town's blacksmith. Retired adventurer, skilled artisan and good fellow, he educated kids but when time came to let them out of family nest, watched it bleeding heart. Vanir left home first, pursuing wizard career under a guidance of mysterious amnish wizard in city of Crax-Saladan. What surprised Conal was that his sister began showing signs of following Vanir steps. Could it be possible, that one dwarf family produced three spellcasters and no warrior? Strange times, indeed.
Ren Howl (played by Adrian) was always troublesome young lad. From the very beginning, he was somehow connected to arcane teachings and energies, which seemed to flow in his veins. Hies father, whom history is shrouded in mystery, came to Appleshade long time ago and met a nice, but little odd, girl. When she became pregnant with Ren's sister, father bought some land, build hosue and became ordinary farmer. soon people took him as one of their own and forgave even that, his wife often disappeared in woods for a days "in search of rare herbs". But when Ren was born, gossips began to fly. "Who is real father?" inquired goodwives. Ren grown up and became troublesome youth, who was sent to monastery in mountains to find his star, destiny and discipline. Although he missed first two things, he acquired the tird. Now, he came back to visit his parents and friends.
For now, we know very little about Xandar Skullhammer (played by Terentz) but I hope it will soon changes.
Vanir, Alanda, Conal, Ren and Xandar always knew, the want become adventurers. They were like gang, always protecting each others backs (like in case of burned barn) or working together like rescuing cows, stolen by goblins in a dead of winter. When Vanir left to learn magic, rest of pack was sure, they have to move on the road. They didn't know, that opportunity was waiting just behind the corner.
Unfortunately, Terentz was absent, so we managed to get only two thirds of their group story. He will quite surprised, finding he's adventuring along with his uncle. Adrian and Jarecki modified their characters, shifting skill points, characteristic scores and switching feats, and then managed to spin interesting and not-trivial story. But, let's keep things and order.
First of all, I'd like to introduce PCs. For now there are three of them:
Conal Ymirsson (played by Jarecki) is a dwarf priest of Moradin. Prodigy of Thunderblessing, he along with his twin brother Vanir and younger sister Alanda are children of town's blacksmith. Retired adventurer, skilled artisan and good fellow, he educated kids but when time came to let them out of family nest, watched it bleeding heart. Vanir left home first, pursuing wizard career under a guidance of mysterious amnish wizard in city of Crax-Saladan. What surprised Conal was that his sister began showing signs of following Vanir steps. Could it be possible, that one dwarf family produced three spellcasters and no warrior? Strange times, indeed.
Ren Howl (played by Adrian) was always troublesome young lad. From the very beginning, he was somehow connected to arcane teachings and energies, which seemed to flow in his veins. Hies father, whom history is shrouded in mystery, came to Appleshade long time ago and met a nice, but little odd, girl. When she became pregnant with Ren's sister, father bought some land, build hosue and became ordinary farmer. soon people took him as one of their own and forgave even that, his wife often disappeared in woods for a days "in search of rare herbs". But when Ren was born, gossips began to fly. "Who is real father?" inquired goodwives. Ren grown up and became troublesome youth, who was sent to monastery in mountains to find his star, destiny and discipline. Although he missed first two things, he acquired the tird. Now, he came back to visit his parents and friends.
For now, we know very little about Xandar Skullhammer (played by Terentz) but I hope it will soon changes.
Vanir, Alanda, Conal, Ren and Xandar always knew, the want become adventurers. They were like gang, always protecting each others backs (like in case of burned barn) or working together like rescuing cows, stolen by goblins in a dead of winter. When Vanir left to learn magic, rest of pack was sure, they have to move on the road. They didn't know, that opportunity was waiting just behind the corner.
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